BLENDER | SELECT OBJECT OF THE SAME KIND/TYPE

To select all geometry in the scene select a piece of geometry and then press shift + “G”. A pop up menu will pop up. Next select “type”. Now all of the geometry within your scene will be selected and you can move it into a collection, isolate it, or do whatever you’d like with it. The same method can be used for lights, controls, etc.

Originally posted: September 24, 2019

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BLENDER | NORMAL MAPS