Shipshape (Renderman Art Challenge)

From the Renderman Art Challenge of spring, 2020
Calling this one done. Finished it a bit late, but sometimes you gotta know when to move on and call it done. This one was a bit more challenging then the last Renderman challenge, since it was less “structured”, as you were just provided with a few hero assets - then you could arrange them any way you want to create the final composition. Still enjoyed it and learned some more Houdini along the way as well, which hurt my brain a bit but was fun getting to the final result.

Maya, Renderman, Substance Painter, Mega Scans, Houdini, Blender, Photoshop, Lightroom

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